BCS is a registered charity: No 292786
Browse the conference papers here
Session 1: Reconstructive Archaeology
Session 2: Digital History
Session 3: Digital History
Session 4: Virtual Museology
Session 5: Digital Arts: History and Theory
Session 6: Digital Arts: Practice
Session 7: Digital Arts: Concepts
Session 8: Digital Arts: Practice
Session 9: Interfaces and Tracking
Session 10: Digital Performance
Session 11: Immersive Environments
Session 12: Computers, Music and Things
Recording Prehistoric Rock-art: A Three Dimensional Approach
Paul Bryan
Tagged: Digital Photography and Archaeologists
Hugh Corley
A Re-Painted Amazon
Graeme Earl, Gareth Beale, Jassim Happa, Mark Williams, Glen Turley, Kirk Martinez and Alan Chalmers
The Domesday Book: Visualization Tools to Explore Identity at the start of the Second Millennium
Martyn Jessop
Pompeii in the Crystal Palace: Comparing Victorian and Modern Virtual, Immersive Environments
Nic Earle and Shelley Hales
Considerations Regarding the use of the Biologically Inspired Retinex Algorithm in Art Conservation-Restoration
Oana Gui, Ioan Petrescu, Theo Muresan, Oana Mara Gui, Radu Solovastru, Paul Valentin Borza and Dan Dumitrescu
Digital Tudor
Mathias Fuchs
Paspahegh: Visualizing a Seventeenth-Century Algonquian Indian Village in the Virginia Chesapeake
Crandall Shifflett
Online Exhibitions and Archives: A Collaborative Project for Teaching and Learning in Design
Jane Devine Mejia
A Picture is Worth 1,000 Pasts: How 3D Virtual Reconstructions Can Bridge the Gap Between Visitor Interest and Scholarly Debate
James Coltrain
Our Space: The Convergance of Cultural Interactive Experiences and Distributed Innovation in Museums
Angelina Russo
The Tomb-Chapel of Nebamun at the British Museum: The Digital, the Spectacular, and the Inconspicuous Under One Limestone Roof
Francesca Monti
New constructs in Art: Structure, Time, Correspondences and Interaction
Ernest Edmonds
The Fortieth Anniversary of Event One at the Royal College of Art
Catherine Mason
Mediated Situationism
Stefan Zedlacher and Michael Stadler
Light Years: Jurassic Coast an Immersive 3D Landscape Project
Jeremy Gardiner
Isles of Grain
Frank Watson and Dave Lawrence
The Secret Garden
Jeehee Lee
Fugue and Variations on some Themes in Art and Science
Gordana Novakovic
Relating Tradition to Innovation within Chinese Art
Lijia Ke
The Creative Uses of Facebook as a Tool for Artistic Collaboration
Sophy Smith
Visual Arts and 2D - 3D Motion Typo.graphic Design
Anastasios Maragiannis
Open Access to Digital Culture for Non-Professional Creatives
Violetta Dajanev
The Interface behind the Face
Gordana Novakovic
Strings: A Haptic Interface
Myrto Karanika
Designing a Haptically Extended Interface for Digitally Animating 3D Articulated Characters
Mariza Dima, John Lee, Mark Wright, Abi Ullattil and Xiaoqing Cao
Panohaptic Interface for Architectural Filmic Improvisation
Amir Soltani
The Unit of Construction + the Multiple Point of View = the Evolution of Form
Carl Smith
Narrative Space Architecture and Digital Media
Thomas Duncan and Noel McCauley
Deconstruction-reconstruction of Computer Game and Immersive Environment Semiotics
Colin B. Price, June S. Moore and Joanne M. Kuzma
Using Virtual Reality Modelling in Cultural Management, Archiving and Research
Joanne Tompkins and Matt Delbridge
Plundermatics: Real-time Interactive Media Segmentation for Audiovisual Analysis, Composition and Performance
Mick Grierson
Aristotle's Office
Tom Keene and Kypros Kyprianou