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    Papers

    Browse the conference papers here

    Keynote Talks
    Information Visualisation & Retrieval
    Research Tools & Methods 1
    Information Visualisation
    Security & HCI
    Research Tools & Methods 2
    Gaming & HCI
    Health & Social HCI
    Industry Papers
    Haptics, Gesture & Multimodal Interaction
    Mobile HCI
    Physical & Urban HCI
    User Experience
    HCI in the Market
    Interaction Methods
    Haptics to Hardware
    Research in Progress 1
    Research Ideas & Student Work
    Research in Progress 2
    Research in Progress 3

    Keynote Talks

    Getting Serious About Social Media: Strategies for Increasing Civic Participation
    Ben Shneiderman

    Building the Best: The Academy-Industry Interface Experience at the Guildhall at SMU
    Peter Raad

    Information Visualisation & Retrieval

    A Structured Review of Information Visualization Success Measurement
    Nadine Amende

    User Behaviour: searching for scholarly material using electronic resource discovery systems
    Hanna Stelmaszewska, William Wong, Nazlin Bhimani and Balbir Barn

    Interactive File Searching Using File Metadata and Visualization
    Pedro Teixeira, Daniel Gonçalves and Manuel Fonseca

    Research Tools & Methods 1

    Using dual eye-tracking to unveil coordination and expertise in collaborative Tetris
    Patrick Jermann, Marc-Antoine Nüssli and Weifeng Li

    Comparing different eye tracking cues when using theretrospective think aloud method in usability testing
    Anneli Olsen, Linnea Smolentzov and Tommy Strandvall

    The Damage Index: An aggregation tool for usability problem prioritisation
    Gavin Sim and Janet Read

    Information Visualisation

    Novel User Interfaces for Diagram Versioning and Differencing
    Darius Dadgari and Wolfgang Stuerzlinger

    Improving Focus and Context Awareness in Interactive Visualization of Time Lines
    Saturnino Luz and Masood Masoodian

    Preference ranking of screen layout principles
    Carolyn Salimun, Helen Purchase, David Simmons and Stephen Brewster

    Security & HCI

    Evaluating the usability and security of a graphical one-time PIN system
    Sacha Brostoff, Philip Inglesant and Angela Sasse

    Pictures or Questions? Examining User Responses to Association-Based Authentication
    Karen Renaud and Mike Just

    Security in Context: Investigating the Impact of context on Attitudes towards Biometric Technology
    Chris Riley, David Benyon, Graham Johnson and Kathy Buckner

    Research Tools & Methods 2

    Wizard of Oz Experiments and Companion Dialogues
    Jay Bradley, David Benyon, Oli Mival and Nick Webb

    Barry is not the weakest link: Eliciting Secure System Requirements with Personas
    Shamal Faily and Ivan Fléchais

    Draw Me a Storyboard: Incorporating Principles & Techniques of Comics
    Mieke Haesen, Jan Meskens, Kris Luyten and Karin Coninx

    Gaming & HCI

    Harnessing Player Creativity to Broaden the Appeal of Location Based Games
    Paul Coulton, Kate Lund and Andrew Wilson

    Being Safety Smart: Social Issue Game for Child Protective Behaviour Training
    Christian Martyn Jones and Kay Pozzebon

    Time Perception, Immersion and Music in Videogames
    Timothy Sanders and Paul Cairns

    Health & Social HCI

    Human Computer Interaction and Medical Devices
    Chitra Acharya, Harold Thimbleby and Patrick Oladimeji

    Designing a Touch Screen Communication Device to Support Social Interaction amongst Older Adults
    Julie Doyle, Zoran Skrba, Ronan McDonnell and Ben Arent

    Designing Social Networking Sites for Older Adults
    Lorna Gibson, Wendy Moncur, Paula Forbes, John Arnott, Christopher Martin and Amritpal Bhachu

    Industry Papers

    User Experience at NCR: An Organisational Overview
    Phil Day, Graham Johnson, Charlie Rohan, Chris Riley and Maggie Carlisle

    User Experience Methods and Games: Lessons Learned
    Remigius Fierley and Stephan Engl

    User Interaction Evolution in the SmartFactory
    Gerrit Meixner, Nils Petersen and Holger Koessling

    Haptics, Gesture & Multimodal Interaction

    Haptic and Visual Rendering for Multi-Modal Exploration of Molecular Information
    Sara Comai and Davide Mazza

    Gesturing in the Wild: Understanding the Effects and Implications of Gesture-Based Interaction for Dynamic Presentations
    Adam Fourney, Michael Terry and Richard Mann

    Tool Use as Gesture: new challenges for maintenanceand rehabilitation
    Manish Parekh and Chris Baber

    Mobile HCI

    Acceptance of Mobile Technology in Hedonic Scenarios
    Marina Abad, Itxaso Diaz and Markel Vigo

    The Times They Are A-Changin': Mobile PIM is leaving the Paper Trail Behind
    Juha Leino, Sanna Finnberg and Kari-Jouko Räihä

    Portable Form Filling Assistant for the Visually Impaired
    En Peng, Patrick Peursum, Ling Li and Svetha Venkatesh

    Physical & Urban HCI

    Investigating a DTV-based physical activity application to facilitate wellbeing in older adults
    Alex Carmichael, Mark Rice, Freya MacMillan and Alison Kirk

    VR/Urban: Spread.gun – Design Process and Challenges in Developing a Shared Encounter for Media Façades
    Patrick Fischer, Christian Zöllner and Eva Hornecker

    When Clapping Data Speaks to Wii: Physical Creativity and Performative Interaction in Playground Games and Songs
    Jennifer Sheridan

    User Experience

    Talk to me: The Influence of Audio Quality on the Perception of Social Presence
    Christina Dicke, Viljakaisa Aaltonen, Anssi Rämö and Miikka Vilermo

    Measuring involvement with audio/video content
    Nele Van den Ende, Jettie Hoonhout and Lydia Meesters

    Observing learning and conceptual development through novel product interaction
    Christopher Wilkinson, Pat Langdon and John Clarkson

    HCI in the Market

    Googling Bing: Reassessing the impact of brand on the perceived quality of two contemporary search engines
    Ahmed Ataullah and Edward Lank

    Investigating the Future of Self-Service Technology
    Paul Robertson, Andrea Szymkowiak and Graham Johnson

    Making a financial Time Machine: A Multitouch application to enable interactive 3-D visualization of distant savings goals
    K.C. Scott-Brown, O. Ahrani Dahrani, N. Tandas, H. Mclaughlin, R. Henderson, D. Cernagovs, J. Turner and H. Tarbert

    Interaction Methods

    A Study of Two-Handed Scrolling and Selection on Standard Notebook Computers
    Dominik Bial, Florian Block and Hans Gellerson

    Design and Evaluation of a Perceptual-Based Object Group Selection Technique
    Hoda Dehmeshki and Wolfgang Stuerzlinger

    A Study of Incidental Notetaking to Inform Digital Pen and Paper Solutions
    Adriana Ispas, Beat Signer and Moira Norrie

    Haptics to Hardware

    An Evaluation of Sunlight-Viewable Displays
    Phil Day, Jim Colville and Charlie Rohan

    MultiScroll: Using Multitouch Input to Disambiguate Relative and Absolute Mobile Scroll Modes
    Stephen Fitchett and Andy Cockburn

    Evaluation of an Ambiguous-Keyboard Prototype Scanning-System with Word and Character Disambiguation
    Julio Miró-Borrás, Pablo Bernabeu-Soler, Raul Llinares and Jorge Igual

    Research in Progress 1

    Tactile Feedback for Ambient Awareness in Mobile Interactions
    Stephen Brewster and Aurora Constantin

    Foot Tapping for Mobile Interaction
    Andrew Crossan, Stephen Brewster and Alexander Ng

    Wipe'n'Watch: Spatial Interaction Techniques for Interrelated Video Collections on Mobile Devices
    Jochen Huber, Jürgen Steimle, Roman Lissemann, Simon Olberding and Max Mühlhäuser

    Salience of visual cues in 3D city maps
    Timo Partala, Antti Nurminen, Teija Vainio, Jari Laaksonen, Miika Laine and Jukka Väänänen

    Research Ideas & Student Work

    Open-Card Sort to Explain Why Low-Literate Usersabandon their Web Searches Early
    Neesha Kodagoda, William Wong and Nawaz Khan

    Towards the use of 'negative effects' in technology design and evaluation
    Michael Leitner, Bernhard Wöckl, Özge Subasi and Manfred Tschelgi

    Designing Dramatic Play: Story and Game Structure
    Ben Rolfe, Christian Martyn Jones and Helen Wallace

    Towards a brain-controlled Wheelchair Prototype
    Naisan Yazdani, Fatemah Khazab, Sean Fitzgibbon, Martin Luerssen, David Powers and Richard Clark

    Research in Progress 2

    CAWriter: A CSCW/CSCL Tool to Support Research Students’ Academic Writing
    Jake Rowan Byrne and Brendan Tangney

    Village eLearning: An offline mobile solution to rural communitiesʼ knowledge requirement

    Souleymane Camara, Sujan Shrestha, José Abdelnour-Nocera and John Moore

    Designing for Balance: Out There and In Here
    Tim Coughlan, Anna Adams and Yvonne Rogers

    Community Generated Location Based Gaming
    Mark Lochrie, Kate Lund and Paul Coulton

    Research in Progress 3

    Form and Function: Examples of Music Interface Design
    Richard Hoadley

    Teaching Athletes Cognitive Skills: Detecting Cognitive Load in Speech Input
    Natalie Ruiz, Guang Liu, Bo Yin, Damian Farrow and Fang Chen