Text size
  • Small
  • Medium
  • Large
Contrast
  • Standard
  • Blue text on blue
  • High contrast (Yellow text on black)
  • Blue text on beige

    Play to test

    HCI Educators 2009 - Playing with our education

    22 - 24 April, University of Abertay, Dundee, UK

    AUTHORS

    Carlo Giovannella

    ABSTRACT

    To teach and to learn how to test the user behaviour is one of the most delicate aspects of any Interaction Design course because it is usually considered as one of the less creative and more tedious activity of the whole design process. In this paper we show how test activities can be made more pleasant and attractive by focusing on design and use of games. It is also shown how the use of games allows the students to understand the relevance to test multimodal interaction (i.e. combination of visual, motor and emotive channels)

    PAPER FORMATS

    PDF filePDF Version of this Paper (991kb)