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    FALLING An interactive artwork for a real tree and its augmented shadow

    HCI 2016 - Fusion!

    Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI 2016)

    Bournemouth University, Poole, UK, 11 - 15 July 2016

    AUTHORS

    Florian Kühnle, Riccardo Torresi & Mani Sharma

    ABSTRACT

    http://dx.doi.org/10.14236/ewic/HCI2016.49

    “Falling” is a minimalist and playful intervention on how to interweave physical and virtual realities. In the installation, a cone of light is projected onto a natural tree, casting the tree’s shadow onto the wall behind. From time to time, the shadow of a falling leave can be seen. Without further comment, a handle on a chain hangs down from the treetop. When a visitor steps close to the handle to pull on it, her/his own shadow becomes part of the shadow play on the wall. When s/he pulls, a handful of leaves come falling down from the treetop - but only inq the shadow’s reality. “Falling” was created as a site-specific media artwork for an actual living tree, standing in an old building’s backyard. It was thus a temporary augmentation of that space, to be experienced in a real-world situation, without additional technological tools. The concept was devised from the impression that the tree seemed misplaced, and the whole backyard was just as lifeless and dysfunctional. The falling leave’s shadows introduce a metaphor to the cycle of life. The user’s shadow becoming part of the shadow play makes them, in a sensomotorical way, aware of their own presence within the backyard. The framework topic of the student project was “Mixing Realities On Site”, which relates to the topic area that we are interested in artistically: a site-specific and spatial multimedia practice. We see a lot of potential in combining the disciplines of media art with the practice of creating sitespecific works, as for example established within the context of fine art / installation art.

    PAPER FORMATS

    PDF filePDF Version of this Paper (789kb)