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    Browse the conference papers here

    Full Papers
    Short Papers
    Work in Progress Papers
    AltHCI Papers

    Full Papers

    Reusing and Combining UI, Task and Software Component Models to Compose New Applications
    Christian Brel, Phillippe Renevier Gonin, Alain Giboin, Michel Riveill & Anne-Marie Dery

    An Evaluation of DTW Approaches for Whole-of-Body Gesture Recognition
    Suranjith De Silva, Michael Barlow & Adam Easton

    The Impact of Expectations on User Experience: Surprising the User
    Alice Marlene Gross & Juliane Bürglen

    Participatory Research with Older Adults with AMD: Co-Designing a SMART Diet Diary App
    Lilit Hakobyan, Jo Lumsden & Dympna O’Sullivan

    Online communities for older users: what can we learn from local community interactions to create social sites that work for older people
    Dave Harley, Kate Howland, Eric Harris & Cara Redlich

    Videogames: Dispelling myths and tabloid headlines that videogames are bad
    Christian M Jones, Laura Scholes, Daniel Johnson, Mary Katsikitis & Michelle C Carras

    A Joint Activity Theory Analysis of Body Interactions in Multiplayer Virtual Basketball
    Divesh Lala, Toyoaki Nishida & Yasser Mohammad

    Of Models, Rationales and Prototypes: Studying Designer Needs in an Airborne Maritime Surveillance Drawing Tool to Support Audio Communication
    Catherine Letondal, Pierre-Yves Pillain, Emile Verdurand, Daniel Prun & Olivier Grisvard

    Designing Coordinated Multiple Views of Information Space
    Tom McEwan, Nseabasi Igoniderigha & David Benyon

    A Blended Space for Heritage Storytelling
    Brian O’Keefe, David Benyon, Gaurav Chandwani, Madhav Menon & Randy Duke II

    A Practitioner Perspective on Integrating Agile and User Centred Design
    Dina Salah, Richard Paige & Paul Cairns

    Optimizing Usability Studies by Complementary Evaluation Methods
    Martin Schmettow, Cedric Bach & Dominique Scapin

    Toward Helping Users in Assessing the Trustworthiness of User-Generated Reviews
    Dara Sherwani & Simone Stumpf

    GameChange(H)er: How Nancy Drew Video Games Build Strong Girls
    Katryna Starks, Christian Jones & Mary Katsikitis

    Using Body Cards in a Design Process for Going From Bodily Experiences to Design
    Jakob Tholander

    On the Integration of Self-tracking Data amongst Quantified Self Members
    Mark Whooley, Bernd Ploderer & Kathleen Gray

    Designing Teenage Emotions with a Life of Their Own
    Neil Winterburn, Peggy Gregory & Dan Fitton

    Short papers

    Pausing or Not? Examining the Service Walkthrough Technique
    Johan Blomkvist & Mattias Arvola

    Using Grounded Theory Methods to Inform the Design of an Authoring Tool
    Aurora Constantin, Helen Pain & Annalu Waller

    Interactive Visualization for Music Rediscovery and Serendipity
    Ricardo Dias, Joana Pinto & Manuel J Fonseca

    Authorisation in Context: Incorporating Context-Sensitivity into an Access Control Framework
    Shamal Faily, John Lyle, Ivan Fléchais, Andrea Atzeni, Cesare Cameroni, Hans Myrhaug, Ayşe Göker & Robert Kleinfeld

    Web Accessibility of Mobile and Desktop Representations
    Nádia Fernandes, André Rodrigues, Carlos Duarte, Raquel Hijón-Neira & Luís Carriço

    Working with Teenagers within HCI Research: Understanding Teen-Computer Interaction
    Daniel Fitton & Beth Bell

    Visualizing Human Trajectories: Comparing Space-Time Cubes and Static Maps
    Tiago Gonçalves, Ana Paula Afonso & Bruno Martins

    Non-Visual Menu Navigation: the Effect of an Audio-Tactile Display
    Oussama Metatla, Fiore Martin, Tony Stockman & Nick Bryan-Kinns

    Entertainment Multi-rotor Robot that Realises Direct and Multimodal Interaction
    Kensho Miyoshi, Ryo Konomura & Koichi Hori

    Facilitating Learning Through Hands-on Engagement With Virtual Museum Artefacts
    Steven Neale, Winyu Chinthammit, Christopher Lueg & Paddy Nixon

    Non-use of Automated Border Control Systems: Identifying Reasons and Solutions
    Anne-Marie Oostveen

    What Drives the Geeks? Linking Computer Enthusiasm to Achievement Goals
    Martin Schmettow & Matthias Drees

    Bars, Pies, Doughnuts & Tables - Visualization of Proportions
    Harri Siirtola

    The Effects of Number-related Factors on Entry Performance
    Huawei Tu, Patrick Oladimeji, Yunqiu Li, Harold Thimbleby & Chris Vincent

    Eliciting Domain Knowledge Using Conceptual Metaphors to Inform Interaction Design: A Case Study from Music Interaction
    Katie Wilkie, Simon Holland & Paul Mulholland

    Dynamic Presentation of Synchronised Photo Streams
    Sam Zargham & Janko Ćalić

    Work in progress papers

    Online Persuasion for E-Commerce Websites
    Muna M Alhammad & Stephen R Gulliver

    Colour Preference in Teenage Boys’ Bedrooms
    Andra Balta & Janet C Read

    Challenges of using Stereoscopic Displays in a Touch Interaction Context
    Chris P Bowers, Benjamin R Cowan, Chris Creed & Gido Hakvoort

    A Social Timeline for Exchanging Feedback about Musical Performances
    Harry Brenton, Matthew Yee-King, Andreu Grimalt-Reynes, Marco Gilles, Maria Krivenski & Mark d’Inverno

    Mental Models of Online Privacy: Structural Properties with Cognitive Maps
    Kovila P L Coopamootoo & Thomas Groß

    TReACLE: a Framework for TwitteR Analysis in a SoCial and Learning Environment
    Nicky Danino & Gavin Sim

    Managing Gravity Infusion using a Mobile Application
    Mark Davies, Alan Chamberlain, Harold Thimbleby & Paul Lee

    A Preliminary Assessment of Physical & Virtual Presence in Exergames
    Luís Duarte, Paulo Ribeiro, André Rodrigues, Tiage Guerreiro & Luís Carriço

    Augmenting Live Performance Dance Through Mobile Technology
    Paul Golz & Alex Shaw

    Patterns for Designing Scalable Mobile App User Interfaces for Multiple Platforms
    Shah Rukh Humayoun, Steffen Hess, Felix Kiefer & Achim Ebert

    CrowdHiLite: A Peer Review Service to Support Serious Reading on the Screen
    Nan Jiang & Huseyin Dogan

    Interactive Visualizations of Video Tours in Space and Time
    Ana Jorge, Sérgio Serra & Teresa Chambel

    Towards a Collaborative Classroom through Shared Workspaces on Mobile Devices
    Mark Reilly, Haifeng Shen, Paul Calder & Henry Duh

    SWAT: Mobile System-Wide Assistive Technologies
    André Rodrigues & Tiago Guerreiro

    Multimodal Access to Georeferenced Mobile Video through Shape, Speed and Time
    Sérgio Serra, Ana Jorge & Teresa Chambel

    Empowering Teenagers to Perform a Heuristic Evaluation of a Game
    Obelema Akobo Wodike, Gavin Sim & Matthew Horton

    AltHCI Papers

    Having Fun With Evaluation
    John Hutchinson, Nick Race & Mark Rouncefield

    Is British HCI Important? A Topic-based Comparison with CHI
    Stefano Padilla, Thomas S Methven & Mike J Chantler

    Taking the Biscuit - Playful Interaction
    Janet C Read & Gavin Sim


    Exploring Awareness Behaviours and Collaboration Activities in Learning Groups
    Reem Al Ashaikh, Stephanie Wilson & Sara Jones

    Promoting the use of Design Evaluation Techniques within Software Development
    Fahad Almansour & Liz Stuart

    A Comparison of the Accessibility of Web Applications in TV and Desktop
    Daniel Costa, Ricardo Dias & Carlos Duarte

    Formalizing User Interaction Requirements of Mobile Applications
    Shah Rukh Humayoun, Ragaad AlTarawneh & Yael Dubinsky

    Integrating Sensors in a Mobile Application Authoring Environment
    André Justo, Luís Duarte, André Rodrigues & Luís Carriço