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    In Search of Tangible Magic

    People and Computers XXII
    Culture, Creativity, Interaction

    Proceedings of HCI 2008
    The 22nd British HCI Group Annual Conference
    Liverpool John Moores University, UK

    1 - 5 September 2008

    AUTHORS

    Diana Xu, Janet C. Read & Robert Sheehan

    ABSTRACT

    This paper describes a small study of children's drawings in the context of tangible interaction. The study was intended to discover what children could draw that would indicate what they understood about tangible interactions.

    Two different tangible interfaces were considered, and for each of these, a different reporting format was used. The children's drawings were coded by three researchers and the results aggregated.

    The study shows that the coding method chosen was effective in conveying the information from the diagrams. The different reporting methods were similar but there was some evidence that one reporting format seemed to favour the inclusion of people in the drawings. Around a third of all the drawings conveyed information pertaining to user experience and in particular, expressions of tangible magic.

    PAPER FORMATS

    PDF filePDF Version of this Paper (694kb)

    HCI 2008: People and Computers XXII Culture, Creativity, Interaction (cover)

    Print copies of People and Computers XXII Culture, Creativity, Interaction (Vol. 1)
    ISBN 978-1-906124-04-5
    RRP £85

    Available from the BCS bookshop

    People and Computers XXII Culture, Creativity, Interaction (Vol. 2)
    ISBN 978-1-906124-06-9
    RRP £85

    Available from the BCS bookshop