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    Deconstruction-reconstruction of Computer Game and Immersive Environment Semiotics

    Electronic Visualisation and the Arts (EVA 2009)

    London, UK, 6 - 8 July 2009

    AUTHORS

    Colin B. Price, June S. Moore and Joanne M. Kuzma

    ABSTRACT

    The paper illustrates Narrative Space in the context of our completed work in a former industrial site that has been converted into a brickworks museum. Located near Berlin it is the largest of its kind in Europe. Narrative Space is used to describe the synthesis of singular or multiple stories with a spatial experience, made perceptible to an audience through a narrative structure. The illustrated work consists of installations combining architecture and digital media, which create experiential storytelling environments.

    PAPER FORMATS

    PDF filePDF Version of this Paper (376kb)