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    Using Virtual Reality Modelling in Cultural Management, Archiving and Research

    Electronic Visualisation and the Arts (EVA 2009)

    London, UK, 6 - 8 July 2009

    AUTHORS

    Joanne Tompkins and Matt Delbridge

    ABSTRACT

    This paper outlines how the Ortelia project's 3D virtual reality models have the capacity to assist our understanding of sites of cultural heritage. The VR investigation of such spaces can be a valuable tool in 'real world' empirical research in theatre and spatiality. Through a demonstration of two of Ortelia's VR models (an art gallery and a theatre), we suggest how we might consider interpreting cultural space and sites as contributing significantly to cultural capital. We also introduce the potential for human interaction in such venues through motion-capture to discuss the potential for assessing how humans interact in such contexts.

    PAPER FORMATS

    PDF filePDF Version of this Paper (205kb)