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    Entertainment Design - A Module in Expectation Management

    HCI Educators 2009 - Playing with our education

    22 - 24 April, University of Abertay, Dundee, UK


    D Galloway, Dr I Donald and Dr E Dempster


    Entertainment Design is an undergraduate module which aims to provide the student with an understanding and awareness of the processes involved in designing and developing a piece of interactive entertainment. At first glance this may appear to be a straight forward task for a broadly experienced academic. However, everything becomes far more complex when shared teaching, students from three different degree programmes, selfdirected group work, and mentors from industry are thrown into the mix. In this paper, we analyse and discuss the development of the module, the creative and collaborative processes that have formed the core of its delivery, and the mutually rewarding outcomes and opportunities that arise when the expectations of all those involved are managed appropriately.


    PDF filePDF Version of this Paper (667kb)