Text size
  • Small
  • Medium
  • Large
  • Standard
  • Blue text on blue
  • High contrast (Yellow text on black)
  • Blue text on beige

    Taking the Biscuit - Playful Interaction

    HCI 2014 - Sand, Sea & Sky - Holiday HCI

    Proceedings of the 28th International BCS Human Computer Interaction Conference (HCI 2014)

    Southport, UK, 9 - 12 September 2014


    Janet C. Read & Gavin Sim



    Food is an important commodity, is essential for our survival and people usually interact with food on a daily basis. In this paper, we motivate design for serendipitous playful interaction with biscuits by describing the designs of two interactive games based on food and fun. The affordances of the food, and the affordances of the specific food, that being biscuits, on the design is discussed. As an Alt-HCI paper the work then goes on to consider the role that biscuits might have in the HCI space of the future.


    PDF filePDF Version of this Paper (1,530kb)