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    Innovative, Participatory Listening and Seeing Experiences in Museums

    Electronic Visualisation and the Arts (EVA 2015)

    London, UK, 7 - 9 July 2015


    Tobias Ziegler



    Not only recently in the age of "new media", museums have utilised different types of "media" to open the world behind the artefacts and objects on display. But now, with sheer endless possibilities at hand and constantly new emerging technologies, it is up to the curators, scenographers, artists, directors and other players involved to orchestrate the means at their hands to create a sustainable and enduring museum experience.

    Most of the visitors know the different types of media very well. People of all ages are used to surf on the internet, to use touch-devices or simply know how to navigate between different TV-programs. Narrative storytelling is widely common. But when it comes to utilising media and state-of-the-art technology, many museums still rely on the multi-media terminal right before the gift shop. But much more is possible. The potential lies in creating situations, environments or atmospheres in which visitors can immerse into the world of the facts and stories of an exhibition.

    Based on selected case studies, the paper will try to show different strategies how digital audio-visual media-based narratives can be used to open the fascinating worlds behind the objects and artefacts.


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