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    Context Engineering Experience Framework

    Electronic Visualisation and the Arts (EVA 2016)

    London, UK, 12 - 14 July 2016


    Carl Smith



    Context Engineering (CE) is a new paradigm where we focus less on transforming content (as the primary activity), and more on how we can make our own perception the 'content'. This means that the lenses through which we experience the world are becoming more adjustable than ever.

    CE considers the broad spectrum of what augmentation can do but also highlights the dangers of focusing solely on the technology. The initial research is developing the theoretical background and a vast array of CE examples in order to systematize a framework, a methodology, and requirements.

    Context Engineering will give us new abilities, control over our senses and the ability to develop new forms of perception, providing us with a new type of self and societal exploration. HCI that relies predominantly on vision alone or the engagement of a limited range of senses can cause individual (and by implication - societal) dissonance creating a diminished rather than an augmented reality. To counteract this, making more of the context available for human/hybrid centred augmentation is crucial.


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