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    Augmented Reality Enhanced Human Robot Interaction for Social Robots as e-Learning Companions

    HCI 2017 - Digital make-believe

    Proceedings of the 31st International BCS Human Computer Interaction Conference (HCI 2017)

    University of Sunderland, St Peter’s campus, Sunderland, UK, 3 - 6 July 2017


    James Hennerley, Matthew Dickinson & Ming Jiang



    The recent advancements in technology are bringing both Augmented Reality (AR) and social robotics into classrooms to enhance interpersonal communications alongside students’ motivation and engagement in learning. This paper presents a systematic overview of the applications of AR technology in educational settings whilst exploring the role of social robots and discussing the possible utilisations and integrations of the two technologies to facilitate student learning. In this work in progress paper, the authors have considered factors such as the novelty, learning types, advantages and challenges of utilising AR alongside social robots in the classrooms. The authors have identified current gaps of applying AR technology effectively in e-Learning context, which need to be addressed in future research when integrating with social robots into the learning environment to enhance Human Robot Interaction (HRI) based e-Learning companions. The authors also have proposed and developed two different integrated solution frameworks, which aim to bridge the paradigms of supporting robots as social actors. These AR technologies based frameworks promote enhanced interactions among students, social robots and the learning materials in an integrated e-Learning environment.


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