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    Presence and Navigation: a Comparison Between the Free Exploration of a Real and a Virtual Museum

    HCI 2018

    Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI 2018)

    Belfast, UK, 4 - 6 July 2018


    Javier Marín-Morales, Juan Luis Higuera-Trujillo, Carla de Juan, Carmen Llinares, Jaime Guixeres, Susana Iñarra & Mariano Alcañiz



    The validity of environmental simulations resides in their capacity to replicate responses produced in a physical environment. However, no studies validate the similarity of navigation in immersive virtual environments, even though this can radically condition space perception and therefore alter the various evoked responses. The objective of this present paper is to validate environmental simulations using 3D environments and head-mounted display devices, at perception level by means of presence and at behavioural level through navigation. A comparison was developed between the free exploration of an art exhibition in a physical museum and a simulation of the same experience.

    At perception level, the virtual museum shows a high degree of presence. At navigation level, movement patterns show high similarity, and they present significant differences only at the beginning of the exploration in the percentage of area explored and the time taken to undertake the visits. The results suggest that there is an environmental adaptation effect of about 2 minutes. Subsequently, navigation in physical and virtual museums does not show significant differences. These findings support the use of immersive virtual environments as empirical tools in human behavioural research.


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