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    Game-Based Introductory Learning: Teaching Digital Skills to Older Citizens

    HCI 2018

    Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI 2018)

    Belfast, UK, 4 - 6 July 2018

    AUTHORS

    Mark Springett, Suzette Keith & Gill Whitney

    ABSTRACT

    http://dx.doi.org/10.14236/ewic/HCI2018.226

    This paper gives a brief description of an exploratory study in which older citizens were introduced to interactive technology by playing games on touch-screens, playing in pairs with the assistance of a mentor. We focus on two principle aspects, the peer-to-peer interaction during these sessions, and the role of the mentor in progressing the sessions. In the case of peer-to-peer interaction we looked for ways in which players supported each other during interaction to assess the role of peer interaction in this context. In the case of mentoring, contrasting approaches taken in the sessions were analysed for their relative efficacy, both in managing instrumental learning, and in fostering confidence and positivity in participants. We found that peer interaction was broadly a positive influence within sessions. Mentors primarily have a strategic role in providing encouragement and support for the flow of exploratory interaction, rather than providing proactive tutoring.

    PAPER FORMATS

    PDF filePDF Version of this Paper (253kb)